RTC League | Be Real-time

LiveKit Cloud

A cloud-managed global media network built on LiveKit's open source WebRTC stack.

SCALE

Host large-scale live sessions

We designed a horizontally-scaling mesh network which scales to millions of users in a single session.

PERFORMANCE

100ms of latency to the edge

Your users connect to the nearest LiveKit server and media flows from edge-to-edge over the private internet backbone.

OBSERVABILITY

Drill into live sessions with real-time analytics

Your LiveKit Cloud project dashboard captures detailed telemetry for every session, participant, and track.

And much more

Multicloud

LiveKit Cloud runs across multiple cloud providers around the world and optimizes routing for path performance.

99.99% Uptime

LiveKit Cloud transparently recovers from and routes around node, region, and cloud provider failures.

Resource usage-based pricing

We pay cloud providers for bandwidth and compute, you only pay us for the same.

Integrated chat and data messages.

Out of the box support for live chat and sending arbitrary data messages between users.

Turnkey multistreaming.

Transcode sessions to RTMP at the edge and send them out to services like Twitch, Kick, YouTube, or TikTok.

Turnkey multistreaming.

Transcode sessions to RTMP at the edge and send them out to services like Twitch, Kick, YouTube, or TikTok.

Build your live streaming app for free

LiveKit Cloud is a cloud real-time platform and the fastest way to prototype and ship to production.